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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FFoliageOcclusionResults
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/HierarchicalStaticMeshSceneProxy.h |
| Include | #include "HierarchicalStaticMeshSceneProxy.h" |
FFoliageOcclusionResults
&40;
TArray< bool > &42; InResults,
int32 InResultsStart,
int32 InNumResults
&41;