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Unreal Engine C++ API Reference > Runtime > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SkeletalRenderPublic.h |
Include | #include "SkeletalRenderPublic.h" |
Syntax
struct FFinalSkinVertex
Remarks
Data for a single skinned skeletal mesh vertex
Variables
Type | Name | Description | |
---|---|---|---|
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FVector3f | Position | |
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FPackedNormal | TangentX | |
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FPackedNormal | TangentZ | |
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FVector2D[MAX_TEXCOORDS] | TextureCoordinates | |
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float | U | |
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float | V |
Functions
Type | Name | Description | |
---|---|---|---|
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FVector3f | GetTangentY () |