Navigation
Unreal Engine C++ API Reference > Runtime > RenderCore
References
Module | RenderCore |
Header | /Engine/Source/Runtime/RenderCore/Public/PackedNormal.h |
Include | #include "PackedNormal.h" |
Syntax
struct FPackedNormal
Remarks
A normal vector, quantized and packed into 32-bits.
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
uint32 | Packed | |
![]() |
union FPackedNormal::@2953 | Vector | |
![]() |
int8 | W | |
![]() |
int8 | X | |
![]() |
int8 | Y | |
![]() |
int8 | Z |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
|||
![]() |
FPackedNormal
(
const FVector3f& InVector |
||
![]() |
FPackedNormal
(
const FVector3d& InVector |
||
![]() |
FPackedNormal
(
const FVector4f& InVector |
||
![]() |
FPackedNormal
(
const FVector4d& InVector |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
VectorRegister4Float | ||
![]() |
void | Set
(
const FVector& InVector |
Set functions. |
![]() ![]() |
FVector | ToFVector () |
|
![]() ![]() |
FVector3f | ToFVector3f () |
|
![]() ![]() |
FVector4 | ToFVector4 () |
|
![]() ![]() |
FVector4f | ToFVector4f () |
|
![]() ![]() |
FString | ToString () |
Operators
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
bool | operator!=
(
const FPackedNormal& B |
|
![]() |
void | operator=
(
const FVector3d& InVector |
|
![]() |
void | operator=
(
const FVector3f& InVector |
|
![]() |
void | operator=
(
const FVector4d& InVector |
|
![]() |
void | operator=
(
const FVector4f& InVector |
|
![]() ![]() |
bool | operator==
(
const FPackedNormal& B |