Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FFXSystemInterface
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/FXSystem.h |
| Include | #include "FXSystem.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/FXSystem.cpp |
static FFXSystemInterface &42; Create
&40;
ERHIFeatureLevel::Type InFeatureLevel,
FSceneInterface &42; Scene
&41;
Remarks
Create an effects system instance.