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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FEquirectProps
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FEquirectProps& Other |
Compares two FEquirectProps for equality. | Components/StereoLayerComponent.h | |
bool operator==
(
const UStereoLayerShapeEquirect& Other |
Compares FEquirectProps with an UStereoLayerShapeEquirect | Components/StereoLayerComponent.h |
operator==(const FEquirectProps &)
Description
Compares two FEquirectProps for equality.
| Name | operator== |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/StereoLayerComponent.h |
| Include Path | #include "Components/StereoLayerComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/StereoLayerComponent.cpp |
bool operator==
(
const FEquirectProps & Other
) const
true if the are equal, false otherwise.
Parameters
| Name | Remarks |
|---|---|
| Other | The other FEquirectProps to compare with. |
operator==(const class UStereoLayerShapeEquirect &)
Description
Compares FEquirectProps with an UStereoLayerShapeEquirect
| Name | operator== |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/StereoLayerComponent.h |
| Include Path | #include "Components/StereoLayerComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/StereoLayerComponent.cpp |
bool operator==
(
const class UStereoLayerShapeEquirect & Other
) const
true if the are equal, false otherwise.
Parameters
| Name | Remarks |
|---|---|
| Other | The UStereoLayerShapeEquirect to compare with. |