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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FEquirectLayer
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
StereoLayerShapes.h |
|
FEquirectLayer
(
FBox2D InLeftUVRect,
FBox2D InRightUVRect,
FVector2D InLeftScale,
FVector2D InRightScale,
FVector2D InLeftBias,
FVector2D InRightBias,
float InRadius
)
|
|
StereoLayerShapes.h |
|
FEquirectLayer()
| |
|
| Name |
FEquirectLayer |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/StereoLayerShapes.h |
| Include Path |
#include "StereoLayerShapes.h" |
FEquirectLayer()
FEquirectLayer(FBox2D, FBox2D, FVector2D, FVector2D, FVector2D, FVector2D, float)
| |
|
| Name |
FEquirectLayer |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/StereoLayerShapes.h |
| Include Path |
#include "StereoLayerShapes.h" |
FEquirectLayer
(
FBox2D InLeftUVRect,
FBox2D InRightUVRect,
FVector2D InLeftScale,
FVector2D InRightScale,
FVector2D InLeftBias,
FVector2D InRightBias,
float InRadius
)