Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FEncounteredStateMachineStack
| Name | FStateMachineEntry |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/ActiveStateMachineScope.h |
| Include Path | #include "Animation/ActiveStateMachineScope.h" |
Syntax
struct FStateMachineEntry
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Animation/ActiveStateMachineScope.h | |||
FStateMachineEntry
(
int32 InStateMachineIndex, |
Animation/ActiveStateMachineScope.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| StateIndex | int32 | Animation/ActiveStateMachineScope.h | ||
| StateMachineIndex | int32 | Animation/ActiveStateMachineScope.h |