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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FEncounteredStateMachineStack > API/Runtime/Engine/FEncounteredStateMachineStack/FStateMachineEntry
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Animation/ActiveStateMachineScope.h | |||
FStateMachineEntry
(
int32 InStateMachineIndex, |
Animation/ActiveStateMachineScope.h |
FStateMachineEntry()
| Name | FStateMachineEntry |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/ActiveStateMachineScope.h |
| Include Path | #include "Animation/ActiveStateMachineScope.h" |
FStateMachineEntry()
FStateMachineEntry(int32, int32)
| Name | FStateMachineEntry |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/ActiveStateMachineScope.h |
| Include Path | #include "Animation/ActiveStateMachineScope.h" |
FStateMachineEntry
(
int32 InStateMachineIndex,
int32 InStateIndex
)