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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FEmitterDynamicParameter
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Particles/Parameter/ParticleModuleParameterDynamic.h | |||
FEmitterDynamicParameter
(
FName InParamName, |
Particles/Parameter/ParticleModuleParameterDynamic.h |
FEmitterDynamicParameter()
| Name | FEmitterDynamicParameter |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/Parameter/ParticleModuleParameterDynamic.h |
| Include Path | #include "Particles/Parameter/ParticleModuleParameterDynamic.h" |
FEmitterDynamicParameter()
FEmitterDynamicParameter(FName, uint32, TEnumAsByte< enum EEmitterDynamicParameterValue >, UDistributionFloatConstant *)
| Name | FEmitterDynamicParameter |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/Parameter/ParticleModuleParameterDynamic.h |
| Include Path | #include "Particles/Parameter/ParticleModuleParameterDynamic.h" |
FEmitterDynamicParameter
(
FName InParamName,
uint32 InUseEmitterTime,
TEnumAsByte < enum EEmitterDynamicParameterValue > InValueMethod,
UDistributionFloatConstant * InDistribution
)