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Unreal Engine C++ API Reference > Runtime > Engine > FDynamicTrailsEmitterData
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
Include | #include "ParticleHelper.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemRender.cpp |
virtual int32 FillIndexData
&40;
struct FAsyncBufferFillData & Data
&41; const
Remarks
Data fill functions.