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API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- FDynamicEmitterDataBase
- FDynamicSpriteEmitterDataBase
- FDynamicTrailsEmitterData
- FDynamicRibbonEmitterData
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
| Include | #include "ParticleHelper.h" |
Syntax
struct FDynamicRibbonEmitterData : public FDynamicTrailsEmitterData
Remarks
Dynamic emitter data for Ribbon emitters
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint32: 2 | RenderAxisOption | The sprite particle data. | |
| FDynamicRibbonEmitterReplayData | Source | The frame source data for this particle system. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FDynamicRibbonEmitterData
(
const UParticleModuleRequired* RequiredModule |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from FDynamicTrailsEmitterData
| Type | Name | Description | |
|---|---|---|---|
| int32 | FillVertexData
(
FAsyncBufferFillData& Data |
Data fill functions. | |
| void | Init
(
bool bInSelected |
Initialize this emitter's dynamic rendering data, called after source data has been filled in |
Overridden from FDynamicSpriteEmitterDataBase
| Type | Name | Description | |
|---|---|---|---|
| const FDynamicRibbonEmitterReplayData * | Get the source replay data for this emitter | ||
| void | RenderDebug
(
const FParticleSystemSceneProxy* Proxy, |
Debug rendering |