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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FDynamicPrimitiveUniformBuffer > API/Runtime/Engine/FDynamicPrimitiveUniformBuffer/__ctor
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
| Include | #include "SceneManagement.h" |
FDynamicPrimitiveUniformBuffer
&40;
const FDynamicPrimitiveUniformBuffer &
&41;
Remarks
FDynamicPrimitiveUniformBuffer is non-copyable.