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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FDynamicMeshVertex
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
DynamicMeshBuilder.h |
|
|
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DynamicMeshBuilder.h |
|
|
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DynamicMeshBuilder.h |
|
FDynamicMeshVertex
(
const FVector3f& InPosition,
const FVector3f& LayerTexcoords,
const FVector2f& WeightmapTexcoords
)
|
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DynamicMeshBuilder.h |
|
FDynamicMeshVertex
(
const FVector3f& InPosition,
const FVector3f& InTangentX,
const FVector3f& InTangentZ,
const FVector2f& InTexCoord,
const FColor& InColor
)
|
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DynamicMeshBuilder.h |
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FDynamicMeshVertex()
| |
|
| Name |
FDynamicMeshVertex |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/DynamicMeshBuilder.h |
| Include Path |
#include "DynamicMeshBuilder.h" |
FDynamicMeshVertex()
FDynamicMeshVertex(const FVector3f &)
| |
|
| Name |
FDynamicMeshVertex |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/DynamicMeshBuilder.h |
| Include Path |
#include "DynamicMeshBuilder.h" |
FDynamicMeshVertex
(
const FVector3f & InPosition
)
FDynamicMeshVertex(const FVector3f &, const FVector2f &, const FColor &)
| |
|
| Name |
FDynamicMeshVertex |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/DynamicMeshBuilder.h |
| Include Path |
#include "DynamicMeshBuilder.h" |
FDynamicMeshVertex
(
const FVector3f & InPosition,
const FVector2f & InTexCoord,
const FColor & InColor
)
FDynamicMeshVertex(const FVector3f &, const FVector3f &, const FVector2f &)
| |
|
| Name |
FDynamicMeshVertex |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/DynamicMeshBuilder.h |
| Include Path |
#include "DynamicMeshBuilder.h" |
FDynamicMeshVertex
(
const FVector3f & InPosition,
const FVector3f & LayerTexcoords,
const FVector2f & WeightmapTexcoords
)
FDynamicMeshVertex(const FVector3f &, const FVector3f &, const FVector3f &, const FVector2f &, const FColor &)
| |
|
| Name |
FDynamicMeshVertex |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/DynamicMeshBuilder.h |
| Include Path |
#include "DynamicMeshBuilder.h" |
FDynamicMeshVertex
(
const FVector3f & InPosition,
const FVector3f & InTangentX,
const FVector3f & InTangentZ,
const FVector2f & InTexCoord,
const FColor & InColor
)