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The vertex type used for dynamic meshes.
| Name | FDynamicMeshVertex |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/DynamicMeshBuilder.h |
| Include Path | #include "DynamicMeshBuilder.h" |
Syntax
struct FDynamicMeshVertex
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| DynamicMeshBuilder.h | |||
FDynamicMeshVertex
(
const FVector3f& InPosition |
DynamicMeshBuilder.h | ||
FDynamicMeshVertex
(
const FVector3f& InPosition, |
DynamicMeshBuilder.h | ||
FDynamicMeshVertex
(
const FVector3f& InPosition, |
DynamicMeshBuilder.h | ||
FDynamicMeshVertex
(
const FVector3f& InPosition, |
DynamicMeshBuilder.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Color | FColor | DynamicMeshBuilder.h | ||
| Position | FVector3f | DynamicMeshBuilder.h | ||
| TangentX | FPackedNormal | DynamicMeshBuilder.h | ||
| TangentZ | FPackedNormal | DynamicMeshBuilder.h | ||
| TextureCoordinate | FVector2f | DynamicMeshBuilder.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVector3f GetTangentY() |
DynamicMeshBuilder.h | ||
void SetTangents
(
const FVector3f& InTangentX, |
DynamicMeshBuilder.h |