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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FDynamicMeshBuilder
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 AddVertex
(
const FDynamicMeshVertex& InVertex |
Adds a vertex to the mesh. | DynamicMeshBuilder.h | |
| Adds a vertex to the mesh. | DynamicMeshBuilder.h |
AddVertex(const FDynamicMeshVertex &)
Description
Adds a vertex to the mesh.
| Name | AddVertex |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/DynamicMeshBuilder.h |
| Include Path | #include "DynamicMeshBuilder.h" |
| Source | /Engine/Source/Runtime/Engine/Private/DynamicMeshBuilder.cpp |
int32 AddVertex
(
const FDynamicMeshVertex & InVertex
)
AddVertex(const FVector3f &, const FVector2f &, const FVector3f &, const FVector3f &, const FVector3f &, const FColor &)
Description
Adds a vertex to the mesh.
| Name | AddVertex |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/DynamicMeshBuilder.h |
| Include Path | #include "DynamicMeshBuilder.h" |
| Source | /Engine/Source/Runtime/Engine/Private/DynamicMeshBuilder.cpp |
int32 AddVertex
(
const FVector3f & InPosition,
const FVector2f & InTextureCoordinate,
const FVector3f & InTangentX,
const FVector3f & InTangentY,
const FVector3f & InTangentZ,
const FColor & InColor
)