Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FDynamicMeshBufferAllocator
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/DynamicMeshBuilder.h |
Include | #include "DynamicMeshBuilder.h" |
Source | /Engine/Source/Runtime/Engine/Private/DynamicMeshBuilder.cpp |
virtual void ReleaseIndexBuffer
&40;
FBufferRHIRef & IndexBufferRHI
&41;