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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FDynamicMeshBoundsShaderParamete- > API/Runtime/Engine/FDynamicMeshBoundsShaderParamete-/zzNextMemberIdDy-
| Name | zzNextMemberIdDynamicMeshBoundsBuffer |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Public/GPUSkinCache.h |
| Include Path | #include "GPUSkinCache.h" |
Syntax
enum zzNextMemberIdDynamicMeshBoundsBuffer
{
HasDeclaredResource = zzMemberIdDynamicMeshBoundsBuffer::HasDeclaredResource || !TShaderResourceParameterTypeInfo<FRHIShaderResourceView*>::bIsStoredInConstantBuffer,
}
Values
| Name | Remarks |
|---|---|
| HasDeclaredResource |