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Unreal Engine C++ API Reference > Runtime > Engine > FDumpFPSChartToEndpoint
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ChartCreation.h |
Include | #include "ChartCreation.h" |
Source | /Engine/Source/Runtime/Engine/Private/ChartCreation.cpp |
void DumpChart
&40;
double InWallClockTimeFromStartOfCharting,
FString InMapName,
FString InDeviceProfileName
&41;
Remarks
Dumps a chart, allowing subclasses to format the data in their own way via various protected virtuals to be overridden