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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FDormantObjectReplicator
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDormantObjectReplicator
(
FObjectKey InObjectKey |
Default constructor that will always create a replicator | Net/NetDormantHolder.h | |
FDormantObjectReplicator
(
FObjectKey InObjectKey, |
Constructor that copies an existing replicator | Net/NetDormantHolder.h |
FDormantObjectReplicator(FObjectKey)
Description
Default constructor that will always create a replicator
| Name | FDormantObjectReplicator |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Net/NetDormantHolder.h |
| Include Path | #include "Net/NetDormantHolder.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Net/NetDormantHolder.cpp |
FDormantObjectReplicator
(
FObjectKey InObjectKey
)
FDormantObjectReplicator(FObjectKey, const TSharedRef< FObjectReplicator > &)
Description
Constructor that copies an existing replicator
| Name | FDormantObjectReplicator |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Net/NetDormantHolder.h |
| Include Path | #include "Net/NetDormantHolder.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Net/NetDormantHolder.cpp |
FDormantObjectReplicator
(
FObjectKey InObjectKey,
const TSharedRef < FObjectReplicator > & ExistingReplicator
)