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| Name | FDialogueWaveParameter |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/DialogueTypes.h |
| Include Path | #include "Sound/DialogueTypes.h" |
Syntax
USTRUCT ()
struct FDialogueWaveParameter
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDialogueWaveParameter() |
Sound/DialogueTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Context | FDialogueContext | The context to use for the dialogue wave. | Sound/DialogueTypes.h |
|
| DialogueWave | TObjectPtr< UDialogueWave > | The dialogue wave to play. | Sound/DialogueTypes.h |
|