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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FDetailedTickStats
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/UnrealEngine.h |
| Include | #include "UnrealEngine.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LevelTick.cpp |
FDetailedTickStats
&40;
int32 InNumClassesToReport,
float InTimeBetweenLogDumps,
float InMinTimeBetweenLogDumps,
float InTimesToReport,
const TCHAR &42; InOperationPerformed
&41;
Remarks
Constructor, initializing all members.
Constructor, private on purpose and initializing all members.