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Unreal Engine C++ API Reference > Runtime > Engine > FDebugViewModeInterface
Type | Name | Description | |
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bool | AllowFallbackToDefaultMaterial
(
const FMaterial* InMaterial |
Whether this material can be substituted by the default material. |
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bool | AllowFallbackToDefaultMaterial
(
bool bHasVertexPositionOffsetConnected, |
Whether this material can be substituted by the default material. |