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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FDebugRenderSceneProxy > API/Runtime/Engine/FDebugRenderSceneProxy/FSphere
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSphere () |
DebugRenderSceneProxy.h | ||
FSphere
(
const float& InRadius, |
DebugRenderSceneProxy.h |
FSphere()
| Name | FSphere |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/DebugRenderSceneProxy.h |
| Include Path | #include "DebugRenderSceneProxy.h" |
FSphere()
FSphere(const float &, const FVector &, const FLinearColor &, EDrawType)
| Name | FSphere |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/DebugRenderSceneProxy.h |
| Include Path | #include "DebugRenderSceneProxy.h" |
FSphere
(
const float & InRadius,
const FVector & InLocation,
const FLinearColor & InColor,
EDrawType InDrawTypeOverride
)