Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FDebugDrawDelegateHelper
- FDebugDrawDelegateHelper::UnregisterDebugDrawDelegate()
- FGameplayDebuggerDebugDrawDelegateHelper::UnregisterDebugDrawDelegate()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/DebugRenderSceneProxy.h |
| Include | #include "DebugRenderSceneProxy.h" |
| Source | /Engine/Source/Runtime/Engine/Private/DebugRenderSceneProxy.cpp |
virtual void UnregisterDebugDrawDelegate&40;&41;
Remarks
Called to clean up debug drawing delegate in UDebugDrawService