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API > API/Runtime > API/Runtime/Engine
| Name | FDPMatchingRulestructBase |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/DeviceProfiles/DeviceProfileMatching.h |
| Include Path | #include "DeviceProfiles/DeviceProfileMatching.h" |
Syntax
USTRUCT ()
struct FDPMatchingRulestructBase
Derived Classes
FDPMatchingRulestructBase derived class hierarchy
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FDPMatchingRulestructBase() |
DeviceProfiles/DeviceProfileMatching.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AppendFragments | FString | DeviceProfiles/DeviceProfileMatching.h | ||
| IfConditions | TArray< FDPMatchingIfCondition > | DeviceProfiles/DeviceProfileMatching.h | ||
| RuleName | FString | DeviceProfiles/DeviceProfileMatching.h | ||
| SetUserVar | FString | DeviceProfiles/DeviceProfileMatching.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const FDPMatchingRulestructBase * GetOnFalse() |
DeviceProfiles/DeviceProfileMatching.h | ||
virtual const FDPMatchingRulestructBase * GetOnTrue() |
DeviceProfiles/DeviceProfileMatching.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FDPMatchingRulestructBase& Other |
DeviceProfiles/DeviceProfileMatching.h |