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API > API/Runtime > API/Runtime/Engine
| Name | FDPMatchingRulestructA |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/DeviceProfiles/DeviceProfileMatching.h |
| Include Path | #include "DeviceProfiles/DeviceProfileMatching.h" |
Syntax
USTRUCT ()
struct FDPMatchingRulestructA : public FDPMatchingRulestructBase
Inheritance Hierarchy
- FDPMatchingRulestructBase → FDPMatchingRulestructA
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OnFalse | TArray< struct FDPMatchingRulestructBase > | DeviceProfiles/DeviceProfileMatching.h |
|
|
| OnTrue | TArray< struct FDPMatchingRulestructBase > | DeviceProfiles/DeviceProfileMatching.h |
|
Functions
Public
Overridden from FDPMatchingRulestructBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const FDPMatchingRulestructBase * GetOnFalse() |
DeviceProfiles/DeviceProfileMatching.h | ||
virtual const FDPMatchingRulestructBase * GetOnTrue() |
DeviceProfiles/DeviceProfileMatching.h |