Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FCustomThunkTemplates
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/GeneratedCodeHelpers.h |
Include | #include "GeneratedCodeHelpers.h" |
template<typename T, typename U, typename V, typename W>
static bool Map_Find
&40;
const TMap< T, U > & TargetMap,
const V & Key,
W & Value
&41;