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Unreal Engine C++ API Reference > Runtime > Engine > FCustomThunkTemplates
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/GeneratedCodeHelpers.h |
Include | #include "GeneratedCodeHelpers.h" |
template<typename T, typename U, typename V, typename W>
static void Map_Add
&40;
TMap< T, U > & TargetMap,
const V & Key,
const W & Value
&41;
Remarks
Replacements for CustomThunk functions from UBlueprintMapLibrary.