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API > API/Runtime > API/Runtime/Engine
| Name | FContentBundleBase |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/ContentBundle/ContentBundleBase.h |
| Include Path | #include "WorldPartition/ContentBundle/ContentBundleBase.h" |
Syntax
class FContentBundleBase
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FContentBundleBase
(
TSharedPtr< FContentBundleClient >& InClient, |
WorldPartition/ContentBundle/ContentBundleBase.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FContentBundleBase() |
WorldPartition/ContentBundle/ContentBundleBase.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Client | TWeakPtr< FContentBundleClient > | WorldPartition/ContentBundle/ContentBundleBase.h | ||
| Descriptor | TObjectPtr< const UContentBundleDescriptor > | WorldPartition/ContentBundle/ContentBundleBase.h | ||
| InjectedWorld | UWorld * | WorldPartition/ContentBundle/ContentBundleBase.h | ||
| Status | EContentBundleStatus | WorldPartition/ContentBundle/ContentBundleBase.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AddReferencedObjects
(
FReferenceCollector& Collector |
WorldPartition/ContentBundle/ContentBundleBase.h | ||
const TWeakPtr< FContentBundleClient > & GetClient() |
WorldPartition/ContentBundle/ContentBundleBase.h | ||
const FColor & GetDebugColor() |
WorldPartition/ContentBundle/ContentBundleBase.h | ||
const UContentBundleDescriptor * GetDescriptor() |
WorldPartition/ContentBundle/ContentBundleBase.h | ||
const FString & GetDisplayName() |
WorldPartition/ContentBundle/ContentBundleBase.h | ||
FString GetExternalStreamingObjectPackageName() |
WorldPartition/ContentBundle/ContentBundleBase.h | ||
FString GetExternalStreamingObjectPackagePath() |
WorldPartition/ContentBundle/ContentBundleBase.h | ||
UWorld * GetInjectedWorld() |
WorldPartition/ContentBundle/ContentBundleBase.h | ||
EContentBundleStatus GetStatus() |
WorldPartition/ContentBundle/ContentBundleBase.h | ||
bool HasContent() |
WorldPartition/ContentBundle/ContentBundleBase.h | ||
void Initialize() |
WorldPartition/ContentBundle/ContentBundleBase.h | ||
void InjectContent() |
WorldPartition/ContentBundle/ContentBundleBase.h | ||
bool IsValid() |
WorldPartition/ContentBundle/ContentBundleBase.h | ||
void RemoveContent() |
WorldPartition/ContentBundle/ContentBundleBase.h | ||
void Uninitialize() |
WorldPartition/ContentBundle/ContentBundleBase.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void DoInitialize() |
WorldPartition/ContentBundle/ContentBundleBase.h | ||
void DoInjectContent() |
WorldPartition/ContentBundle/ContentBundleBase.h | ||
void DoRemoveContent() |
WorldPartition/ContentBundle/ContentBundleBase.h | ||
void DoUninitialize() |
WorldPartition/ContentBundle/ContentBundleBase.h | ||
void SetStatus
(
EContentBundleStatus NewStatus |
WorldPartition/ContentBundle/ContentBundleBase.h |