Navigation
API > API/Runtime > API/Runtime/Engine
Copyright Epic Games, Inc. All Rights Reserved.
| Name | EContentBundleStatus |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/ContentBundle/ContentBundleStatus.h |
| Include Path | #include "WorldPartition/ContentBundle/ContentBundleStatus.h" |
Syntax
enum EContentBundleStatus
{
Registered,
ReadyToInject,
FailedToInject,
ContentInjected,
Unknown = -1,
}
Values
| Name | Remarks |
|---|---|
| Registered | |
| ReadyToInject | |
| FailedToInject | |
| ContentInjected | |
| Unknown |