| bSoftConstraint |
uint8 |
Whether we want to use a soft constraint (spring). |
PhysicsEngine/ConstraintTypes.h |
- EditAnywhere
- AdvancedDisplay
- Category=Constraint
|
| ContactDistance |
float |
Determines how close to the limit we have to get before turning the joint on. |
PhysicsEngine/ConstraintTypes.h |
- EditAnywhere
- AdvancedDisplay
- Category=Constraint
- Meta=(ClampMin="0.0")
|
| Damping |
float |
Damping of the soft constraint. Only used when Soft Constraint is on. |
PhysicsEngine/ConstraintTypes.h |
- EditAnywhere
- AdvancedDisplay
- Category=Constraint
- Meta=(editcondition="bSoftConstraint", ClampMin="0.0")
|
| Restitution |
float |
Controls the amount of bounce when the constraint is violated. |
PhysicsEngine/ConstraintTypes.h |
- EditAnywhere
- AdvancedDisplay
- Category=Constraint
- Meta=(ClampMin="0.0", ClampMax="1.0")
|
| Stiffness |
float |
Stiffness of the soft constraint. Only used when Soft Constraint is on. |
PhysicsEngine/ConstraintTypes.h |
- EditAnywhere
- AdvancedDisplay
- Category=Constraint
- Meta=(editcondition="bSoftConstraint", ClampMin="0.0")
|