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Unreal Engine C++ API Reference > Runtime > Engine
Inheritance Hierarchy
- FString
- FOutputDevice
- FStringOutputDevice
- FConsoleOutputDevice
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/EngineUtils.h |
Include | #include "EngineUtils.h" |
Syntax
class FConsoleOutputDevice : public FStringOutputDevice
Remarks
An output device that forwards output to both the log and the console.
Constructors
Type | Name | Description | |
---|---|---|---|
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FConsoleOutputDevice
(
UConsole* InConsole |
Minimal initialization constructor. |
Overridden from FStringOutputDevice
Type | Name | Description | |
---|---|---|---|
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void | Serialize
(
const TCHAR* Text, |
Typedefs
Name | Description |
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Super |