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Unreal Engine C++ API Reference > Runtime > Engine > FCanvasTileItem > FCanvasTileItem
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/CanvasItem.h |
Include | #include "CanvasItem.h" |
Source | /Engine/Source/Runtime/Engine/Private/UserInterface/CanvasItem.cpp |
FCanvasTileItem
&40;
const FVector2D & InPosition,
const FTexture &42; InTexture,
const FVector2D & InSize,
const FVector2D & InUV0,
const FVector2D & InUV1,
const FLinearColor & InColor
&41;
Remarks
Tile item with texture using given size and specific UVs.
Parameters
Name | Description |
---|---|
InPosition | Draw position |
InTexture | The texture |
InSize | The size to render |
InUV0 | UV coordinates (Normalized Top/Left) |
InUV1 | UV coordinates (Normalized Bottom/Right) |