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Unreal Engine C++ API Reference > Runtime > Engine > FCanvasTextItemBase
- FCanvasTextItemBase::GetTextBlendMode()
- FCanvasTextItem::GetTextBlendMode()
- FCanvasShapedTextItem::GetTextBlendMode()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/CanvasItem.h |
Include | #include "CanvasItem.h" |
ESimpleElementBlendMode GetTextBlendMode
&40;
const bool bHasShadow
&41; const
Remarks
Get the blend mode we should use to draw this text