Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FCanvasTextItem
- FCanvasTextItemBase::GetTextBlendMode()
- FCanvasTextItem::GetTextBlendMode()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/CanvasItem.h |
Include | #include "CanvasItem.h" |
Source | /Engine/Source/Runtime/Engine/Private/UserInterface/CanvasItem.cpp |
virtual ESimpleElementBlendMode GetTextBlendMode
&40;
const bool bHasShadow
&41; const
Remarks
Get the blend mode we should use to draw this text