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API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- FCanvasItem
- FCanvasBorderItem
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/CanvasItem.h |
| Include | #include "CanvasItem.h" |
Syntax
class FCanvasBorderItem : public FCanvasItem
Remarks
Resizable 3x3 border item.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FVector2D | BackgroundScale | Scale of the border | |
| const FTexture * | BackgroundTexture | Background tiling texture. | |
| const FTexture * | BorderBottomTexture | Border bottom tiling texture. | |
| const FTexture * | BorderLeftTexture | Border left tiling texture. | |
| const FTexture * | BorderRightTexture | Border right tiling texture. | |
| FVector2D | BorderScale | Scale of the border | |
| const FTexture * | BorderTexture | Corners texture. | |
| const FTexture * | BorderTopTexture | Border top tiling texture. | |
| FVector2D | BorderUV0 | Border UV Coordinates 0 (Left/Top). | |
| FVector2D | BorderUV1 | Border UV Coordinates 1 (Right/Bottom). | |
| FVector2D | CornerSize | Frame corner size in percent of frame texture (should be < 0.5f) | |
| FVector2D | PivotPoint | Pivot point. | |
| FRotator | Rotation | Rotation. | |
| FVector2D | Size | Size of the border. | |
| float | Z | Used to calculate depth. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FCanvasBorderItem
(
const FVector2D& InPosition, |
3x3 grid border with tiled frame and tiled interior. |
Overridden from FCanvasItem
| Type | Name | Description | |
|---|---|---|---|
| void | Draw the item at the given coordinates. | ||
| void | SetColor
(
const FLinearColor& InColor |
Set the Color of the item. |