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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FCanvas
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCanvas
(
FRenderTarget* InRenderTarget, |
Constructor. For situations where a world is not available, but time information is | CanvasTypes.h | |
FCanvas
(
FRenderTarget* InRenderTarget, |
Constructor. | CanvasTypes.h |
FCanvas(FRenderTarget , FHitProxyConsumer , const FGameTime &, ERHIFeatureLevel::Type, float)
Description
Constructor. For situations where a world is not available, but time information is
| Name | FCanvas |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/CanvasTypes.h |
| Include Path | #include "CanvasTypes.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UserInterface/Canvas.cpp |
FCanvas
(
FRenderTarget * InRenderTarget,
FHitProxyConsumer * InHitProxyConsumer,
const FGameTime & Time,
ERHIFeatureLevel::Type InFeatureLevel,
float InDPIScale
)
FCanvas(FRenderTarget , FHitProxyConsumer , UWorld *, ERHIFeatureLevel::Type, ECanvasDrawMode, float)
Description
Constructor.
| Name | FCanvas |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/CanvasTypes.h |
| Include Path | #include "CanvasTypes.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UserInterface/Canvas.cpp |
FCanvas
(
FRenderTarget * InRenderTarget,
FHitProxyConsumer * InHitProxyConsumer,
UWorld * InWorld,
ERHIFeatureLevel::Type InFeatureLevel,
ECanvasDrawMode DrawMode,
float InDPIScale
)