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Unreal Engine C++ API Reference > Runtime > Engine
Inheritance Hierarchy
- FHitProxyConsumer
- FViewport::FHitProxyMap
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/HitProxies.h |
Include | #include "HitProxies.h" |
Syntax
class FHitProxyConsumer
Remarks
An interface to a hit proxy consumer.
Functions
Type | Name | Description | |
---|---|---|---|
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void | AddHitProxy
(
HHitProxy* HitProxy |
Called when a new hit proxy is rendered. |