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API > API/Runtime > API/Runtime/Engine
| Name | FCachedFloatCurve |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h |
| Include Path | #include "Animation/AnimCurveTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FCachedFloatCurve
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CurveName | FName | Animation/AnimCurveTypes.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FFloatCurve * GetFloatCurve
(
const UAnimSequenceBase* InAnimSequence |
Animation/AnimCurveTypes.h | ||
float GetValueAtPosition
(
const UAnimSequenceBase* InAnimSequence, |
Animation/AnimCurveTypes.h | ||
bool IsValid
(
const UAnimSequenceBase* InAnimSequence |
Animation/AnimCurveTypes.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
SmartName::UID_Type GetAnimCurveUID
(
const UAnimSequenceBase* InAnimSequence |
Animation/AnimCurveTypes.h |