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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FBufferVisualizationData
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/BufferVisualizationData.h |
Include | #include "BufferVisualizationData.h" |
Source | /Engine/Source/Runtime/Engine/Private/BufferVisualizationData.cpp |
static FText GetMaterialDefaultDisplayName&40;&41;
Remarks
Get the default display name if no material is used and the Overview window is being used