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Unreal Engine C++ API Reference > Runtime > Engine > FBspSurf
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Model.h |
Include | #include "Model.h" |
Source | /Engine/Source/Runtime/Engine/Private/Model.cpp |
bool IsHiddenEdAtStartup&40;&41; const
Remarks
Returns true if this surface is hidden at editor startup
Returns true if this surface is hidden at editor startup true if this surface is hidden at editor startup; false otherwise