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Unreal Engine C++ API Reference > Runtime > Engine
Inheritance Hierarchy
- FSharedPoolPolicyData
- FBoneBufferPoolPolicy
- FClothBufferPoolPolicy
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h |
Include | #include "GPUSkinVertexFactory.h" |
Syntax
class FBoneBufferPoolPolicy : public FSharedPoolPolicyData
Remarks
The policy for pooling bone vertex buffers
Functions
Type | Name | Description | |
---|---|---|---|
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FVertexBufferAndSRV | Creates the resource | |
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void | FreeResource
(
FVertexBufferAndSRV Resource |
Frees the resource |
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FSharedPoolPolicyData::CreationArguments | GetCreationArguments
(
const FVertexBufferAndSRV& Resource |
Gets the arguments used to create resource |
Constants
Name | Description |
---|---|
CullAfterFramesNum | |
NumPoolBuckets | |
NumSafeFrames | |
NumToDrainPerFrame |