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Unreal Engine C++ API Reference > Runtime > Engine > FBlendableManager
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/BlendableManager.h |
Include | #include "BlendableManager.h" |
template<class T>
const T & GetSingleFinalDataConst&40;&41; const
Remarks
Use to pickup the on final blendable that was generated by blending 0-n blendables of the given type