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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FBasePose
| Name | FRangedForReverseSupport |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/BonePose.h |
| Include Path | #include "BonePose.h" |
Syntax
template<typename PoseType, typename IterType>
struct FRangedForReverseSupport
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRangedForReverseSupport
(
const PoseType& InPose |
BonePose.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Pose | const PoseType & | BonePose.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
IterType begin() |
BonePose.h | ||
IterType end() |
BonePose.h |