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API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- FAudioEffectParameters
- FAudioReverbEffect
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/AudioEffect.h |
| Include | #include "AudioEffect.h" |
Syntax
struct FAudioReverbEffect : public FAudioEffectParameters
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | AirAbsorptionGainHF | ||
| bool | bBypassEarlyReflections | ||
| bool | bBypassLateReflections | ||
| float | DecayHFRatio | ||
| float | DecayTime | ||
| float | Density | Platform agnostic parameters that define a reverb effect. Min < Default < Max | |
| float | Diffusion | ||
| float | Gain | ||
| float | GainHF | ||
| float | LateDelay | ||
| float | LateGain | ||
| float | ReflectionsDelay | ||
| float | ReflectionsGain | ||
| float | RoomRolloffFactor | ||
| double | Time | Time when this reverb was initiated or completed faded in | |
| float | Volume | Overall volume of effect |
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Sets the default values for a reverb effectDefault settings for a null reverb effect | |||
FAudioReverbEffect
(
float InRoom, |
Sets the platform agnostic parameters |
Overridden from FAudioEffectParameters
| Type | Name | Description | |
|---|---|---|---|
| bool | Interpolate
(
const FAudioEffectParameters& InStart, |
Interpolates between Start and End reverb effect settings, storing results locally and returning if interpolation is complete | |
| void | Prints effect parameters. |
Operators
| Type | Name | Description | |
|---|---|---|---|
| FAudioReverbEffect & | operator=
(
UReverbEffect* InReverbEffect |