Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FAudioReverbEffect
- FAudioEffectParameters::Interpolate()
- FAudioReverbEffect::Interpolate()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AudioEffect.h |
Include | #include "AudioEffect.h" |
Source | /Engine/Source/Runtime/Engine/Private/AudioEffect.cpp |
virtual bool Interpolate
&40;
const FAudioEffectParameters & InStart,
const FAudioEffectParameters & InEnd
&41;
Remarks
Interpolates between Start and End reverb effect settings, storing results locally and returning if interpolation is complete
Get interpolated reverb parameters