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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAudioDevice
- FAudioDevice::GetNumActiveSources()
- FMixerDevice::GetNumActiveSources()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/AudioDevice.h |
| Include | #include "AudioDevice.h" |
virtual int32 GetNumActiveSources&40;&41; const
Remarks
Returns the number of active sound sources