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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAudioChunkCache > API/Runtime/Engine/FAudioChunkCache/FChunkKey
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FChunkKey () |
AudioStreamingCache.h | ||
| AudioStreamingCache.h | |||
FChunkKey
(
const FSoundWavePtr& InSoundWave, |
AudioStreamingCache.h | ||
| AudioStreamingCache.h |
FChunkKey()
| Name | FChunkKey |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/AudioStreamingCache.h |
| Include Path | #include "AudioStreamingCache.h" |
FChunkKey()
FChunkKey(const FChunkKey &)
| Name | FChunkKey |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/AudioStreamingCache.h |
| Include Path | #include "AudioStreamingCache.h" |
FChunkKey
(
const FChunkKey & Other
)
FChunkKey(const FSoundWavePtr &, uint32, uint32)
| Name | FChunkKey |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/AudioStreamingCache.h |
| Include Path | #include "AudioStreamingCache.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AudioStreamingCache.cpp |
FChunkKey
(
const FSoundWavePtr & InSoundWave,
uint32 InChunkIndex,
uint32 InChunkRevision
)
FChunkKey(const FName &, const FGuid &, uint32, uint32)
| Name | FChunkKey |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/AudioStreamingCache.h |
| Include Path | #include "AudioStreamingCache.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AudioStreamingCache.cpp |
FChunkKey
(
const FName & InSoundWaveName,
const FGuid & InSoundWaveGuid,
uint32 InChunkIndex,
uint32 InChunkRevision
)