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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAudioChunkCache > API/Runtime/Engine/FAudioChunkCache/FChunkKey
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
AudioStreamingCache.h |
|
|
|
AudioStreamingCache.h |
|
FChunkKey
(
const FSoundWavePtr& InSoundWave,
uint32 InChunkIndex,
uint32 InChunkRevision
)
|
|
AudioStreamingCache.h |
|
FChunkKey
(
const FName& InSoundWaveName,
const FGuid& InSoundWaveGuid,
uint32 InChunkIndex,
uint32 InChunkRevision
)
|
|
AudioStreamingCache.h |
|
FChunkKey()
| |
|
| Name |
FChunkKey |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/AudioStreamingCache.h |
| Include Path |
#include "AudioStreamingCache.h" |
FChunkKey()
FChunkKey(const FChunkKey &)
| |
|
| Name |
FChunkKey |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/AudioStreamingCache.h |
| Include Path |
#include "AudioStreamingCache.h" |
FChunkKey
(
const FChunkKey & Other
)
FChunkKey(const FSoundWavePtr &, uint32, uint32)
| |
|
| Name |
FChunkKey |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/AudioStreamingCache.h |
| Include Path |
#include "AudioStreamingCache.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/AudioStreamingCache.cpp |
FChunkKey
(
const FSoundWavePtr & InSoundWave,
uint32 InChunkIndex,
uint32 InChunkRevision
)
FChunkKey(const FName &, const FGuid &, uint32, uint32)
| |
|
| Name |
FChunkKey |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/AudioStreamingCache.h |
| Include Path |
#include "AudioStreamingCache.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/AudioStreamingCache.cpp |
FChunkKey
(
const FName & InSoundWaveName,
const FGuid & InSoundWaveGuid,
uint32 InChunkIndex,
uint32 InChunkRevision
)