Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAssetLocatorFragment
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
UniversalObjectLocators/AssetLocatorFragment.h |
|
|
|
UniversalObjectLocators/AssetLocatorFragment.h |
|
|
|
UniversalObjectLocators/AssetLocatorFragment.h |
|
FAssetLocatorFragment()
| |
|
| Name |
FAssetLocatorFragment |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/UniversalObjectLocators/AssetLocatorFragment.h |
| Include Path |
#include "UniversalObjectLocators/AssetLocatorFragment.h" |
FAssetLocatorFragment()
FAssetLocatorFragment(const FAssetData &)
| |
|
| Name |
FAssetLocatorFragment |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/UniversalObjectLocators/AssetLocatorFragment.h |
| Include Path |
#include "UniversalObjectLocators/AssetLocatorFragment.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/UniversalObjectLocators/AssetLocatorFragment.cpp |
FAssetLocatorFragment
(
const FAssetData & InAssetData
)
FAssetLocatorFragment(const FTopLevelAssetPath &)
| |
|
| Name |
FAssetLocatorFragment |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/UniversalObjectLocators/AssetLocatorFragment.h |
| Include Path |
#include "UniversalObjectLocators/AssetLocatorFragment.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/UniversalObjectLocators/AssetLocatorFragment.cpp |
FAssetLocatorFragment
(
const FTopLevelAssetPath & InPath
)