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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAssetLocatorFragment
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| UniversalObjectLocators/AssetLocatorFragment.h | |||
FAssetLocatorFragment
(
const FAssetData& InAssetData |
UniversalObjectLocators/AssetLocatorFragment.h | ||
FAssetLocatorFragment
(
const FTopLevelAssetPath& InPath |
UniversalObjectLocators/AssetLocatorFragment.h |
FAssetLocatorFragment()
| Name | FAssetLocatorFragment |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/UniversalObjectLocators/AssetLocatorFragment.h |
| Include Path | #include "UniversalObjectLocators/AssetLocatorFragment.h" |
FAssetLocatorFragment()
FAssetLocatorFragment(const FAssetData &)
| Name | FAssetLocatorFragment |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/UniversalObjectLocators/AssetLocatorFragment.h |
| Include Path | #include "UniversalObjectLocators/AssetLocatorFragment.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UniversalObjectLocators/AssetLocatorFragment.cpp |
FAssetLocatorFragment
(
const FAssetData & InAssetData
)
FAssetLocatorFragment(const FTopLevelAssetPath &)
| Name | FAssetLocatorFragment |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/UniversalObjectLocators/AssetLocatorFragment.h |
| Include Path | #include "UniversalObjectLocators/AssetLocatorFragment.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UniversalObjectLocators/AssetLocatorFragment.cpp |
FAssetLocatorFragment
(
const FTopLevelAssetPath & InPath
)