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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAssetCompileData
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
AssetCompilingManager.h |
|
|
|
AssetCompilingManager.h |
|
FAssetCompileData()
| |
|
| Name |
FAssetCompileData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/AssetCompilingManager.h |
| Include Path |
#include "AssetCompilingManager.h" |
FAssetCompileData()
FAssetCompileData(const TWeakObjectPtr< UObject > &)
| |
|
| Name |
FAssetCompileData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/AssetCompilingManager.h |
| Include Path |
#include "AssetCompilingManager.h" |
FAssetCompileData
(
const TWeakObjectPtr < UObject > & InAsset
)